【Dauntless】Fist & Sword Flame Escalation Flame Prevention Build【Fireproof】

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Good morning! I’m UtamarU-GT ( ´-` *)

This time, I will introduce the fist and sword build that I created for the new “ Fire Escalation ”.

Sometimes called escalation of flame, I tried to set it up in “Fireproof” perk as a measure against flame.

Then it is fist equipment.

Aether Strikers : The Skullforge + Fireproof Build

Weapon Pangar’s Punishers [Pangar]: Knockout King Wild Frenzy (Tec), Fireproof (Def)
Head The Skullforge [Charrogg]: Unique Skill Fireproof (Def)
Body Boreal Resolve [Boreus]: Rage Iceborne(Def)
Arm Boreal Might [Boreus]: Rage Knockout King  (Pow)
Leg Boreal March [Boreus]: Iceborne Wild Frenzy (Tec)
Lantern Pangar’s Shine [ice] Aetheric Attunement (Uti)

◇ Head unique skill : 1.5% of all damage dealt becomes a stamina shield (max 50) that depletes first when spending stamina. Depletes slowly after 5 seconds not dealing damage.

Rage +6When under 50% health, deal +25% damage

Wild Frenzy +6When under 50% health, increase attack speed by 20%

Knockout King +630% Stagger Damage After dodging through an attack the next weapon attack’s Stagger is increased by 100%

Iceborne +6When under 50% health,grants +30% decreased damage taken While Iceborne is active, grants 8% lifesteal that cannot heal beyond 50% health

Fireproof +6Immune to being set on fire.

Aetheric Attunement +3+20% Lantern Charge

Once you use Skull Forge, you can’t let go (‘・ ω ・)

Stamina management is easy with unique skills ☆

So , this time , I tried to build a skull forge , ice attribute weapon , Wild Frenzy , Rage , Iceborne , Fireproof .

I put Knockout King in my arm and make it +6, but I think that Discipline is also good.

As for the auxiliary cell, it is okay because I put what I like.

Note, though, that Fireproof perks allow you to sneak in without worrying about flames, but because it has a Boreas-equipped main structure, it has a Fire resistance of -50 , so be careful.

Next is sword equipment.

Sword : The Skullforge + Fireproof Build

Weapon Onus of Boreus [Boreus]: Conditioning Rage (Pow), Fireproof (Def)
Head The Skullforge [Charrogg]: Unique Skill Iceborne (Def)
body Dark Marrow [Shrowd]: Rage Discipline (Pow)
Arm Fiery Gauntlets [Embermane]: Fireproof Wild Frenzy (Tec)
Leg Boreal March [Boreus]: Iceborne Wild Frenzy (Tec)
Lantern Phanga Shine [ice] Energized (Uti)

◇ Head unique skill : 1.5% of all damage dealt becomes a stamina shield (max 50) that depletes first when spending stamina. Depletes slowly after 5 seconds not dealing damage.

◇ Sword Unique Skill Using a Special continually generates Frost Sprites that cause your next attack to deal 60 bonus damage and minor frost damage. Max 4 Sprites.

Rage +6When under 50% health, deal +25% damage

Wild Frenzy +6When under 50% health, increase attack speed by 20%

Iceborne +6When under 50% health,grants +30% decreased damage taken While Iceborne is active, grants 8% lifesteal that cannot heal beyond 50% health

Fireproof +6Immune to being set on fire.

Energized +3+20% Weapon Charge rate

Discipline +3+7.5% critical strike chance Health is limited to 50% of max health

Conditioning +3+15 Stamina Regeneration

Tthis time too , I tried to build a skull forge , ice attribute weapon , Wild Frenzy , Rage , Iceborne , Fireproof .

However, the lower three parts are incomplete because the perk with weapons is a Mobility skill that is rarely used.

If possible , we want to bring the Energized to +6, there is room for improvement.

That is all.

The escalation of the flames is very difficult and the boss Gorilla Togadoro is struggling very hard.

There are a few things that haven’t been fixed in this build yet, but I hope you find it helpful.

Please send me a good Dauntless Life. (= ° ω °) ノ

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